Multiple File LBA Copier

Post discussions on how to downsample and hack CD-based games here. Discuss the best ways to fit your backed-up game onto a CD-R, or other ways to play GDI files on a real console.

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Chevy787
Posts: 1
Joined: Mon Jul 05, 2010 9:34 am

Multiple File LBA Copier

Post by Chevy787 » Mon Jul 05, 2010 10:13 am

I'm having trouble getting this tool to patch the ISO that I created. Specifically, Shenmue for the Dreamcast. I'd really love some help if anyone knows how to use the tool...
From what I can surmise though, it seems the tool does not like file paths, and I'm not sure how to do what I want to do without them.
Here is the script that isn't working for me, it just returns a file not found error.

Code: Select all

2
"MISC\BATTLE.GZ"
"MISC\BATTLE_E.GZ"
2
"SCENE\01\FREE\M_MOBJ.BIN"
"MISC\M_MOBJ.BIN"
3
"SCENE\01\JHD0\M_FGT1.BIN"
"SCENE\01\JD00\M_FGT1.BIN"
"SCENE\01\D000\M_FGT1.BIN"
3
"SCENE\01\DJAZ\HMOT_YKA.BIN"
"SCENE\01\D000\HMOT_YKA.BIN"
"SCENE\01\JU00\HMOT_YKA.BIN"
2
"MISC\BGM110.SND"
"SCENE\01\SOUND\BGM110.SND"
2
"MISC\CM_D000.BIN"
"SCENE\01\D000\CYCLEMAN.BIN"
2
"SCENE\01\SOUND\FRE0300.SND"
"SCENE\01\SOUND\FRE0400.SND"
2
"SPRITE\OPTION.GZ"
"SPRITE\OPTION_E.GZ"
2
"SCENE\01\SOUND\FRE0100.SND"
"SCENE\01\SOUND\FRE0800.SND"
2
"SCENE\01\SOUND\BGM089.SND"
"SCENE\01\SOUND\BGM086.SND"
2
"SCENE\01\SOUND\FRE0200.SND"
"SCENE\01\SOUND\FRE0600.SND"
2
"SCENE\01\MODEL\HAND\SIN_TR.MT5"
"SCENE\01\MODEL\HAND\HGR_TR.MT5"
2
"SCENE\01\MF99\MAP01.MT5"
"SCENE\01\YD8S\MAP05.MT5"
2
"SCENE\01\MODEL\HAND\YAB_TR.MT5"
"SCENE\01\MODEL\HAND\YAA_TR.MT5"
2
"SCENE\01\MODEL\HAND\YAB_TL.MT5"
"SCENE\01\MODEL\HAND\YAA_TL.MT5"
2
"MISC\SYSTEM1.SND"
"SOUND\SYSTEM1.SND"
2
"SCENE\01\MODEL\FACE\YKD_F.MT5"
"SCENE\01\MODEL\FACE\YKF_F.MT5"
2
"SCENE\01\MF99\MAP04.MT5"
"SCENE\01\YD8S\MAP07.MT5"
3
"SCENE\01\MODEL\FACE\YKC_F.MT5"
"SCENE\01\MODEL\FACE\YKE_F.MT5"
"SCENE\01\MODEL\FACE\YKB_F.MT5"
2
"MODEL\ITEM\SHAS502G.MT5"
"SCENE\01\JOMO\SHAS502G.MT5"
2
"SCENE\01\JOMO\SHAS500G.MT5"
"MODEL\ITEM\SHAS500G.MT5"
2
"SCENE\01\JOMO\SHAS501G.MT5"
"MODEL\ITEM\SHAS501G.MT5"
2
"SPRITE\LDRROOMK.SPR"
"TITLE\LDRROOMK.SPR"
2
"SCENE\01\MODEL\FACE\INE_F.MT5"
"SCENE\01\MODEL\FACE\INB_F.MT5"
2
"SCENE\01\MODEL\FACE\GIJ_F.MT5"
"SCENE\01\MODEL\FACE\GIW_F.MT5"
2
"TITLE\LOADNUM.SPR"
"SPRITE\LOADNUM.SPR"
4
"SCENE\01\JHD0\MMA0201G.MT5"
"SCENE\01\JOMO\MMA0201G.MT5"
"MODEL\ITEM\MMA0201G.MT5"
"SCENE\01\TOKI\MMA0201G.MT5"
2
"SPRITE\NOVM_E.SPR"
"SPRITE\NOVM.SPR"
2
"TITLE\LD_1225.SPR"
"SPRITE\LD_1225.SPR"
2
"TITLE\LD_1224.SPR"
"SPRITE\LD_1224.SPR"
2
"SPRITE\LDBARYKS.SPR"
"TITLE\LDBARYKS.SPR"
2
"SPRITE\LD4DAYAF.SPR"
"TITLE\LD4DAYAF.SPR"
2
"SPRITE\LDBARHAR.SPR"
"TITLE\LDBARHAR.SPR"
2
"SPRITE\LDASIARK.SPR"
"TITLE\LDASIARK.SPR"
2
"SPRITE\LDKARAOK.SPR"
"TITLE\LDKARAOK.SPR"
2
"SPRITE\LDRIYOMA.SPR"
"TITLE\LDRIYOMA.SPR"
2
"SPRITE\LDKYUKEI.SPR"
"TITLE\LDKYUKEI.SPR"
2
"SPRITE\LDOMOYA.SPR"
"TITLE\LDOMOYA.SPR"
2
"SPRITE\LDCHIKA.SPR"
"TITLE\LDCHIKA.SPR"
2
"SPRITE\LDBPIZZA.SPR"
"TITLE\LDBPIZZA.SPR"
2
"SPRITE\LDGAMEYU.SPR"
"TITLE\LDGAMEYU.SPR"
2
"TITLE\LDROSIYA.SPR"
"SPRITE\LDROSIYA.SPR"
2
"SPRITE\LDTOMATO.SPR"
"TITLE\LDTOMATO.SPR"
2
"SPRITE\LD_0214.SPR"
"TITLE\LD_0214.SPR"
2
"SPRITE\LDSOBAYA.SPR"
"TITLE\LDSOBAYA.SPR"
2
"SPRITE\LDTATOO.SPR"
"TITLE\LDTATOO.SPR"
2
"SPRITE\LDSINYKK.SPR"
"TITLE\LDSINYKK.SPR"
2
"SPRITE\LDSLOTHO.SPR"
"TITLE\LDSLOTHO.SPR"
2
"SPRITE\LDRYURIH.SPR"
"TITLE\LDRYURIH.SPR"
2
"TITLE\LDSEKAIR.SPR"
"SPRITE\LDSEKAIR.SPR"
2
"SPRITE\LDJYUUTA.SPR"
"TITLE\LDJYUUTA.SPR"
2
"MODEL\OBJECT\HAT02L1P.MT5"
"MODEL\OBJECT\HATO\HAT02L1P.MT5"
2
"MODEL\OBJECT\HAT02L5P.MT5"
"MODEL\OBJECT\HATO\HAT02L5P.MT5"
2
"MODEL\OBJECT\HAT02L3P.MT5"
"MODEL\OBJECT\HATO\HAT02L3P.MT5"
2
"MODEL\OBJECT\HAT02L2P.MT5"
"MODEL\OBJECT\HATO\HAT02L2P.MT5"
2
"SOUND\AICADRV.BIN"
"MISC\AICADRV.BIN"
3
"SCENE\01\JD00\HMOT_TEL.BIN"
"SCENE\01\JOMO\HMOT_TEL.BIN"
"SCENE\01\D000\HMOT_TEL.BIN"
2
"SCENE\01\BETD\GART201G.MT5"
"SCENE\01\MODEL\CHARA\GART201G.MT5"
2
"MODEL\OBJECT\H160201P.MT5"
"MODEL\OBJECT\GULL\H160201P.MT5"
2
"MODEL\OBJECT\M160201P.MT5"
"MODEL\OBJECT\GULL\M160201P.MT5"
2
"SCENE\01\BETD\DDRR1002.MT5"
"SCENE\01\MODEL\CHARA\DDRR1002.MT5"
2
"MODEL\OBJECT\E160201P.MT5"
"MODEL\OBJECT\GULL\E160201P.MT5"
2
"SCENE\01\BETD\KAKS505G.MT5"
"SCENE\01\MODEL\CHARA\KAKS505G.MT5"
2
"SCENE\01\BETD\DDRR1001.MT5"
"SCENE\01\MODEL\CHARA\DDRR1001.MT5"
2
"SCENE\01\JOMO\CYCLEMAN.BIN"
"MISC\CM_JOMO.BIN"
2
"SCENE\01\MODEL\CHARA\B03I002G.MT5"
"SCENE\01\MODEL\CHARA\B03I003G.MT5"
2
"SCENE\01\JHD0\MALS501G.MT5"
"SCENE\01\MODEL\CHARA\MALS501G.MT5"
4
"SPRITE\RESUME3E.SPR"
"SPRITE\RESUME3S.SPR"
"SPRITE\RESUME3G.SPR"
"SPRITE\RESUME3F.SPR"
2
"SPRITE\RESUME02.SPR"
"SPRITE\RESUME2E.SPR"
2
"TITLE\LDDAI6SO.SPR"
"SPRITE\LDDAI6SO.SPR"
2
"TITLE\LDDAI6SO.SPR"
"SPRITE\LDDAI7SO.SPR"
2
"TITLE\LDDAI8SO.SPR"
"SPRITE\LDDAI8SO.SPR"
2
"TITLE\LDDAI5SO.SPR"
"SPRITE\LDDAI5SO.SPR"
2
"TITLE\LDDAI2SO.SPR"
"SPRITE\LDDAI2SO.SPR"
2
"TITLE\LDDAI3SO.SPR"
"SPRITE\LDDAI3SO.SPR"
2
"TITLE\LDDAI4SO.SPR"
"SPRITE\LDDAI4SO.SPR"
2
"TITLE\LDJIMSYO.SPR"
"SPRITE\LDJIMSYO.SPR"
2
"TITLE\LDKITAKU.SPR"
"SPRITE\LDKITAKU.SPR"
2
"TITLE\LDKOUJIG.SPR"
"SPRITE\LDKOUJIG.SPR"
2
"TITLE\LDHAZUKI.SPR"
"SPRITE\LDHAZUKI.SPR"
2
"TITLE\LDDAI9SO.SPR"
"SPRITE\LDDAI9SO.SPR"
2
"TITLE\LDDAISAN.SPR"
"SPRITE\LDDAISAN.SPR"
2
"TITLE\LDDOBUIT.SPR"
"SPRITE\LDDOBUIT.SPR"
2
"TITLE\LDDAI18S.SPR"
"SPRITE\LDDAI18S.SPR"
2
"TITLE\LDDAI1SO.SPR"
"SPRITE\LDDAI1SO.SPR"
2
"SPRITE\LDBARMJQ.SPR"
"TITLE\LDBARMJQ.SPR"
2
"SPRITE\LDBUNKAD.SPR"
"TITLE\LDBUNKAD.SPR"
2
"SPRITE\LDDAI10S.SPR"
"TITLE\LDDAI10S.SPR"
2
"SPRITE\LDABESYO.SPR"
"TITLE\LDABESYO.SPR"
2
"SPRITE\LDDAI15S.SPR"
"TITLE\LDDAI15S.SPR"
2
"SPRITE\LDDAI16S.SPR"
"TITLE\LDDAI16S.SPR"
2
"SPRITE\LDDAI17S.SPR"
"TITLE\LDDAI17S.SPR"
2
"SPRITE\LDDAI14S.SPR"
"TITLE\LDDAI14S.SPR"
2
"SPRITE\LDDAI11S.SPR"
"TITLE\LDDAI11S.SPR"
2
"SPRITE\LDDAI12S.SPR"
"TITLE\LDDAI12S.SPR"
2
"SPRITE\LDDAI13S.SPR"
"TITLE\LDDAI13S.SPR"
2
"TITLE\LDRAPISU.SPR"
"SPRITE\LDRAPISU.SPR"
2
"TITLE\LDRYROOM.SPR"
"SPRITE\LDRYROOM.SPR"
2
"TITLE\LDNAGAIK.SPR"
"SPRITE\LDNAGAIK.SPR"
2
"TITLE\LDKYUSOK.SPR"
"SPRITE\LDKYUSOK.SPR"
2
"TITLE\LDLINDA.SPR"
"SPRITE\LDLINDA.SPR"
2
"TITLE\LDMANPUK.SPR"
"SPRITE\LDMANPUK.SPR"
2
"TITLE\LD_1231.SPR"
"SPRITE\LD_1231.SPR"
2
"TITLE\LDYAMANO.SPR"
"SPRITE\LDYAMANO.SPR"
2
"TITLE\LDSAKURA.SPR"
"SPRITE\LDSAKURA.SPR"
2
"TITLE\LDSYUEIR.SPR"
"SPRITE\LDSYUEIR.SPR"
2
"TITLE\LDTAKARA.SPR"
"SPRITE\LDTAKARA.SPR"
4
"SCENE\01\D000\HMOT_CAN.BIN"
"SCENE\01\STREAM\HMOT_CAN.BIN"
"SCENE\01\VEND\HMOT_CAN.BIN"
"SCENE\01\JD00\HMOT_CAN.BIN"
2
"SCENE\01\MODEL\HAND\YKA_HM.BIN"
"SCENE\01\MODEL\HAND\IWO_HM.BIN"
4
"SCENE\01\MODEL\HAND\TAT_HM.BIN"
"SCENE\01\MODEL\HAND\GID_HM.BIN"
"SCENE\01\MODEL\HAND\GIC_HM.BIN"
"SCENE\01\MODEL\HAND\GIE_HM.BIN"
3
"SCENE\01\MODEL\HAND\YMG_HM.BIN"
"SCENE\01\MODEL\HAND\KOG_HM.BIN"
"SCENE\01\MODEL\HAND\KHI_HM.BIN"
7
"SCENE\01\MODEL\HAND\FUB_HM.BIN"
"SCENE\01\MODEL\HAND\FUK_HM.BIN"
"SCENE\01\MODEL\HAND\FUD_HM.BIN"
"SCENE\01\MODEL\HAND\FUC_HM.BIN"
"SCENE\01\MODEL\HAND\YAB_HM.BIN"
"SCENE\01\MODEL\HAND\YAA_HM.BIN"
"SCENE\01\MODEL\HAND\SFF_HM.BIN"
12
"SCENE\01\MODEL\HAND\HGY_HM.BIN"
"SCENE\01\MODEL\HAND\GIJ_HM.BIN"
"SCENE\01\MODEL\HAND\GIB_HM.BIN"
"SCENE\01\MODEL\HAND\JIM_HM.BIN"
"SCENE\01\MODEL\HAND\BTN_HM.BIN"
"SCENE\01\MODEL\HAND\AMG_HM.BIN"
"SCENE\01\MODEL\HAND\TPL_HM.BIN"
"SCENE\01\MODEL\HAND\YWT_HM.BIN"
"SCENE\01\MODEL\HAND\YKB_HM.BIN"
"SCENE\01\MODEL\HAND\KIS_HM.BIN"
"SCENE\01\MODEL\HAND\SYU_HM.BIN"
"SCENE\01\MODEL\HAND\KOK_HM.BIN"
5
"SCENE\01\MODEL\HAND\KMB_HM.BIN"
"SCENE\01\MODEL\HAND\KWD_HM.BIN"
"SCENE\01\MODEL\HAND\KMA_HM.BIN"
"SCENE\01\MODEL\HAND\BIS_HM.BIN"
"SCENE\01\MODEL\HAND\BIK_HM.BIN"
7
"SCENE\01\MODEL\HAND\MIA_HM.BIN"
"SCENE\01\MODEL\HAND\HGR_HM.BIN"
"SCENE\01\MODEL\HAND\RFD_HM.BIN"
"SCENE\01\MODEL\HAND\FRO_HM.BIN"
"SCENE\01\MODEL\HAND\SIN_HM.BIN"
"SCENE\01\MODEL\HAND\JOJ_HM.BIN"
"SCENE\01\MODEL\HAND\MIB_HM.BIN"
2
"SCENE\01\MODEL\CHARA\B09K201G.MT5"
"SCENE\01\MODEL\CHARA\B09K202G.MT5"
3
"SCENE\01\JHD0\EN_RYOU.BIN"
"SCENE\01\D000\EN_RYOU.BIN"
"SCENE\01\JD00\EN_RYOU.BIN"
2
"TITLE\LD_0101.SPR"
"SPRITE\LD_0101.SPR"
2
"SCENE\01\MODEL\FACE\YKF_FTBL.BIN"
"SCENE\01\MODEL\FACE\YKV_FTBL.BIN"
3
"SCENE\01\MODEL\FACE\YKE_FTBL.BIN"
"SCENE\01\MODEL\FACE\YKB_FTBL.BIN"
"SCENE\01\MODEL\FACE\YKC_FTBL.BIN"
2
"MODEL\CHARA\SYD_S.MT5"
"MODEL\OBJECT\SYD_S.MT5"
2
"SCENE\01\MODEL\FACE\SFF_FTBL.BIN"
"SCENE\01\MODEL\FACE\FUE_FTBL.BIN"
2
"SCENE\01\MODEL\FACE\INB_FTBL.BIN"
"SCENE\01\MODEL\FACE\INE_FTBL.BIN"
2
"SCENE\01\MODEL\FACE\GIW_FTBL.BIN"
"SCENE\01\MODEL\FACE\GIJ_FTBL.BIN"
2
"MODEL\OBJECT\MARKER.MT5"
"MODEL\OBJECT\LINE.MT5"
2
"SCENE\01\JD00\EN_HAMA.BIN"
"SCENE\01\D000\EN_SERA.BIN"
2
"SCENE\01\JD00\EN_ENOKI.BIN"
"SCENE\01\D000\EN_ENOKI.BIN"
2
"SCENE\01\JD00\EN_HATA.BIN"
"SCENE\01\D000\EN_JONES.BIN"
4
"SCENE\01\JD00\EN_NAGAS.BIN"
"SCENE\01\D000\EN_MARU.BIN"
"SCENE\01\D000\EN_NAGAS.BIN"
"SCENE\01\D000\EN_TSUKA.BIN"
3
"SCENE\01\JD00\EN_DEKU.BIN"
"SCENE\01\JHD0\EN_DEKU.BIN"
"SCENE\01\D000\EN_DEKU.BIN"
13
"SCENE\01\D000\DJHN_07.PKF"
"SCENE\01\D000\DJHN_04.PKF"
"SCENE\01\D000\DJHN_03.PKF"
"SCENE\01\D000\DJHN_05.PKF"
"SCENE\01\D000\DJHN_06.PKF"
"SCENE\01\D000\DJHN_MOT.PKF"
"SCENE\01\JHD0\MSKA.PKF"
"SCENE\01\D000\YBHN.PKF"
"SCENE\01\JHD0\JHW0.PKF"
"SCENE\01\JHD0\KAKG.PKF"
"SCENE\01\JD00\DNOZ.PKF"
"SCENE\01\D000\DJHN_02.PKF"
"SCENE\01\D000\DJHN.PKF"
Darkfalz
Posts: 1
Joined: Sun Sep 25, 2011 6:49 am
Location: Australia

Post by Darkfalz » Sun Sep 25, 2011 6:52 am

G'day. I wrote that tool nearly 10 years ago.

It never supported folders. From memory I did these manually if I ever required it.

You should get Shenmue to fit on single disc with AFS Shrink or my own tool... sorry for this late reply :)
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