Search found 9 matches

by TuxTheWise
Sat Aug 01, 2009 6:16 pm
Forum: Ripping and Playing Games
Topic: CDDA re-link
Replies: 3
Views: 2203

Shoometsu wrote:did you try to use cdda.exe in the main binary of the game to use cdda audio in ripped games?
Yeah, but it links first CDDA track (track04 in GDI) with track01 in CD. I would like to link first CDDA track (track04 in GDI) with track02, so I would have a free CDDA track to use as dummy.
by TuxTheWise
Tue Jul 28, 2009 7:46 pm
Forum: Ripping and Playing Games
Topic: CDDA re-link
Replies: 3
Views: 2203

CDDA re-link

Anyone knows how do I re-link CDDA tracks? For example: add a dummy audio track01 and make game plays track02 as track01, track03 as track02, and so on. Echelon has used that a lot, so I was wondering if there is an easy and generic way to do that.
by TuxTheWise
Sun Mar 29, 2009 3:05 pm
Forum: Ripping and Playing Games
Topic: How to make a Game Selfboot???
Replies: 10
Views: 5189

I'm glad to hear you could make it work. Just a question, even last version of cdrecord for win (the link I gave you in last post) don't work correctly on Vista? That's strange. Just to keep clear, shrinking AFS only remove useless data of index of the file. It doesn't reduce quality or anything, fi...
by TuxTheWise
Fri Mar 20, 2009 8:51 pm
Forum: Ripping and Playing Games
Topic: How to make a Game Selfboot???
Replies: 10
Views: 5189

Good luck making that work :) About translation, that would be great, because Ich spreche keine deutsch, or whatever, I only had 1 semester of classes LOL. Just let me know when you put it online, give me the credit for the guide and put a link to the original thread okay? But really dude, having my...
by TuxTheWise
Thu Mar 19, 2009 8:25 am
Forum: Ripping and Playing Games
Topic: How to make a Game Selfboot???
Replies: 10
Views: 5189

Cool, you're using my tutorial xD Well, I never used cdrecord under Windows Vista, so I have no idea if you can make it work correctly. Anyway, I'd try this version , it's the last version of cdrecord compiled for Windows. I don't know if it will solve your problem, but it seems to be the first step...
by TuxTheWise
Thu Jan 29, 2009 6:41 am
Forum: Ripping and Playing Games
Topic: Armada
Replies: 3
Views: 2096

More information

I just made a test disc where I used whole CDDA track (without ripping the end). I ripped a lot of data/sound files, it was just a test disc. Well, music still resets. So it seems problem is not the size of the music track, but something else that I have no idea what is.
by TuxTheWise
Thu Jan 29, 2009 5:02 am
Forum: Ripping and Playing Games
Topic: Armada
Replies: 3
Views: 2096

Originally I used music track as track04 (and track01-03 as dummy), but I just tried using track01 as audio and music still plays fine, but it still resets after pause/shop/whatever.
by TuxTheWise
Wed Jan 28, 2009 8:13 pm
Forum: Ripping and Playing Games
Topic: Armada
Replies: 3
Views: 2096

Armada

I made a working CD-R version of this game from my GD dump files. I used bincon in 0WINCEOS.bin and edited IP.BIN for WinCE support. Music track is a shorter version of the GD track because original music wouldn't fit in the disc. The track plays fine when I start the game. The only problem: in GD, ...
by TuxTheWise
Wed Jan 28, 2009 8:06 pm
Forum: Dumping Games
Topic: Making CUE sheets for BIN/RAW dumps (TOSEC/httpd-ack)
Replies: 2
Views: 11990

Dude, I had to extract files from a multi data track GD dump and I was really prepared for a long journey through forums and hours wasted looking for the solution. Then I come here and find the solution so easily! Come on, you ruined all my fun LOL

Thanks a lot for the guide, it was very useful :)