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The site is currently under renovation. We have moved to a private-wiki-based system and we all are working hard to present you a renovated DCEmulation. While we still have various tutorials, technical articles, and more that need to be transferred to the wiki, please bear with us as our contributors make the time.

There are currently 357 entries in our wiki--with more on the way.

In the mean time, you may go to the DCEmulation forums for any other information. Our site has been based on the forums for years, so enjoy your stay.

japanese-cake Custom BIOS 1.031 released

Posted by |darc| on Aug 28, 2015 at 12:26am - 1 Comments
japanese-cake has been working on improving the Dreamcast's BIOS through extra features. It is based on Link83's previous BIOS hacks that disabled region checking and allowed the user to have the choice of using the Katana devkit intro instead of the retail one.

Current feature list:
  • Checking of J/U/E region flags disabled (as in Link83's BIOS)
  • Choice of normal intro or devkit intro (as in Link83's BIOS)
  • Disable of VGA cable check, meaning games that support the VGA cable but don't have the VGA flag set in their IP.BIN will now boot without an error message and won't require you to plug/unplug cables
  • No bootfile LBA checks for GD-ROMs; this allows easier editing/shrinking of GDI files for people with GDEMU hardware
  • Displays bootROM version on the top right corner of the screen so that you know which version of the BIOS you're running
  • SEGA license screen skip; once the intro is finished displaying, the IP.BIN bootstrap code is executed silently without having to wait for the Sega license screen to display for 6 seconds before the game starts. Unfortunately, this breaks compatibility with bleem! until japanese-cake can fix it in a later build.
  • No reset for MIL-CD boot; normally when inserting and launching a MIL-CD disc from the BIOS menu the system resets and displays the intro all over again; now it boots directly to game just like with GD-ROMs
  • Disable VMU file protection; games that set no-copy flags on their game saves can be copied to other VMUs right from the BIOS now without third party utilities
  • Fade-to-black upon boot; normally when launching a GD-ROM from the BIOS the Dreamcast fades to a white screen then cuts to black, now the game just fades straight to black

The new BIOS can be flashed through Dreamshell, but only if you have replaced your Dreamcast's BIOS maskROM with a replacement flashROM or added a secondary flashROM.

Currently he is working on a newer version that is compatible with bleem!, but also would have the ability to bypass additional region checks that some games impose, as well as a software-reset button combination that would work with all games.

A short video demonstrating this new BIOS:

Update on SLaVE Dreamcast release

Posted by |darc| on Aug 17, 2015 at 10:43am - 2 Comments
Those who pre-ordered the upcoming Isotope title SLaVE today received an update on the game's progress from the GOAT store:

Good news! After trying many things with the old code and not finding the proper fix for the bug that caused this delay, the SLaVE team decided to rewrite much of the engine code using new techniques. This will result in a better product, as some other minor issues and glitches that were not fixed in the previous code have been addressed and the game will run on the Dreamcast even better than originally planned!

We are pleased to report that the game is back to running on the Dreamcast, this time with no major show-stopping bugs.

Due to the nature of the rewrite, we still need to take a little time for additional bug testing but Jay Townsend's SLaVE is definitely closer to release!

Demul v0.7 alpha builds

Posted by Juan on Jul 09, 2015 at 7:35pm - 6 Comments
In the past few days there have been a couple of public builds of a new test version of Demul, the Dreamcast and DC based arcade emulator for Windows.

by many requests we decide to make public build of emulator to show and share current stage of its development.
its an alpha/preview quality product so take it AS IS.
it includes new features and new systems mentioned in this topic, many bugs fixed, as well as several unfinished parts, like new DX11NG render.

News source and download at emutalk.net (thanks Indiket for the heads up)

AMEBA & Xenocider coming to Dreamcast and Saturn

Posted by Christuserloeser on Jul 01, 2015 at 6:52am - 2 Comments
via dreamcastjunkyard.co.uk

Spanish indie developer Retro Sumus came to the fore in late 2014 when new Dreamcast-bound visual novel AMEBA was announced. Since then, work has been progressing steadily behind the scenes and we decided it was about time that we uncovered just what Retro Sumus is all about. In this exclusive interview with lead writer Carlos Oliveros, we find out a little more about the team, AMEBA and discover that there’s another extremely promising (and previously unannounced) Dreamcast game on the horizon…

http://retrosumus.com/2015/06/ameba-xen ... -junkyard/
http://www.thedreamcastjunkyard.co.uk/2 ... arlos.html

Pier Solar for Dreamcast & PC production samples

Posted by Christuserloeser on Jun 28, 2015 at 4:40am - 2 Comments

Preorder the game at www.magicalgamefactory.com/en/factory/pier-solar_1/

Rush Rush Rally Racing now available at GOAT Store

Posted by cube_b3 on Jun 02, 2015 at 4:26pm - 0 Comments
Originally posted at http://www.dreamcast-scene.com/news/rus ... oat-store/

For those completely out of the loop, Rush Rush Rally Racing (R4) is a top-down, 2D racing game, developed by Senile Team and published by RedSpotGames for the Dreamcast.

The game was originally released to celebrate the Dreamcast’s 10th anniversary of Dreamcast in 2009, and the regular edition of the game sold out in less than two months. The publisher also produced a deluxe edition for the game, which they kept reprinting for a couple of years, until the Sturmwind distribution disaster. Since then RedSpotGames have been missing in action, and by some miracle, Goat Store Publishing has procured the last remaining copies from Senile Team.

It is interesting that not only have they managed to get the R4DX Edition ($55), they also have the original edition ($30) in stock.

R4, to date, is the only racing game from the Dreamcast indie scene, which I could go on and tell you how great it is, but I rather you watch Andrew Pine’s impressions.

If you like what you see, I urge you to get your copy, before they’re gone forever!

Alice's Mom's Rescue announced for Dreamcast

Posted by cube_b3 on Jan 07, 2015 at 2:22am - 3 Comments

Originally posted on:
http://www.seganerds.com/2015/01/06/huc ... dreamcast/

Redux: Dark Matters developer Hucast Games has kicked off the new year by announcing an original Dreamcast platformer titled Alice's Mom's Rescue. It would appear the game has been developed by French developer Orion; back in November 2014 the developer revealed four other games on DC Emulation Forums.

Alice's Mom's Rescue is available in two separate physical editions for Dreamcast. A regular jewel case edition for €24.95 and a limited edition in a DVD case which comes with the soundtrack for €42.95; which can be basically rounded off to $30 and $50, respectively plus shipping.

Alternatively, a digital PC version is available for €3, as well as an Android version for €1.

Alice's Mom's Rescue to be released For Sega Dreamcast™ on 23th March 2015.

Hannover, Germany – January 5,2015

HUCAST Games, Germany based game publisher announces that Alice's Mom's Rescue for Sega Dreamcast™ is to be released in March 2015.

Pre-orders are now accepted on:


About Alice's Mom's Rescue:

Best news this year! Hucast Games proudly presents Alice’s Mom’ Rescue coming soon for Sega Dreamcast!! Alice Mom’s Rescue was developed by Orion soft. and is a new classic 2D Platformer for Dreamcast! The game will be region free and will feature 25 stages.

Game Features:

3 Worlds
25 Stages
Beautiful Pixel Art Graphics
Challenging Gameplay

***REGION FREE***This game runs on all PAL and NTSC units.

Limited edition is stricly Limited to 300 copies WORLD WIDE

Homepage: www.alice.hucast.com


HUCAST Games (URL: http://www.hucast.com) was founded by René Hellwig in 2008. We are a 2D game developer who is specialized brand NEW Retro games for new and dead platforms. Our first release was DUX on Sega Dreamcast™, now we release DUX 1.5 an revised version of DUX. However, in May 2011 we started to work on Redux:Dark Matters that was funded via Kickstarter means and reached its funding goal of 25 Thousands USD within 5 days. The final funding goal reached in April 2012 was 55 Thousands USD.

In January 2013 HUCAST Games announced „Ghost Blade“ a TATE shooter for Sega Dreamcast™ to be released in 2013.

In January 2015 HUCAST Games announced „Alice's Mom's Rescue“ a neat classic 2D Platformer for Dreamcast™ to be released in March 2015.

Dreamcast™ is a registered trademark of SEGA Corporation. Our Dreamcast™ software is not officially licensed, designed, manufactured, distributed or endorsed by SEGA Corporation. All other used brand names and trademarks mentioned are trademarks of their respective owners.

Copyrights: DUX 1.5, Redux: Dark Matters, Ghost Blade, Alice's Mom's Rescue © HUCAST Games

For more information check out the games page on DCS.

Hypertension Demo Developer Preview

Posted by cube_b3 on Nov 19, 2014 at 9:26pm - 1 Comments


SLaVE November 14 Trailer

Posted by cube_b3 on Nov 18, 2014 at 9:51pm - 2 Comments

Elysian Shadows Teaser

Posted by cube_b3 on Nov 17, 2014 at 10:51pm - 0 Comments
Some tech demo's from our friends at Elysian Shadows

News archive