DN'a

From DCEmulation
Jump to: navigation, search

OMGWTFBBQ WHERE IZ DN'A TEH TITS 4 YR D CSZT 10-4 IC IX ICICIC YYY EX POTE!

Welcome to dN'A. The Tits your Dreamcast never had.

Philosophy Before and After KallistiOS In Dreamcast we Trust Why Dreamcast and Anything but Is the Dreamcast really that open? Why & why not Leaps forward in since Free-party Dreamcast tools Free world's mentality @ dN'a and the Team ~ it Issac Newton Heliophobe

/* TODO: */ World Utopia Conspiracy Therum Just freedom, folks ND, PWN Bounds of Elements and the Primer to your Paradox

Hardware: Processor: SH-4 [Overclock] Processor: ARM7 PVR (Powers Virutal Reality!) SCFI G2 GEEK2 Video Maintain the lifespan of your Dreamcast

Software: Wrappers ... OpenGL, SDL, Allegro, Javascript, Lua Free tools are currently limited Starting from scratch and whose taken Advantage Official PDFs for your Assmbler The Dreamcast emulated Hardware to consider during development Compression Encryption

Documentation: Polys a second (3D limitations) Benchmarks and features the don't implement well Dreamcast's technology and new standards DC isn't capable of

Environment: bash, cmd, mingw, cygwin DC Dev Environment, Code::Blocks what to do when it's IDE Nativeness on Windows & The issue of Environment A work around using MinGW's BATCH ENVIRON. MENT on Windows and compiling windows -nocygwin native Unix shit.

Notes.