Welcome to DCEmulation!

From DCEmulation

The site is currently under renovation. We have moved to a private-wiki-based system and we all are working hard to present you a renovated DCEmulation. The majority of the pages here still have to be written and the content of the old site from years ago has to be transfered to our new wiki.

Please bear with us here. We currently have 249 entries in our wiki--and it's getting bigger every day!

In the mean time, you may go to the DCEmulation forums and find lots of information and help there. The site has been based on the forums for years, anyway.

DreamShell 4 Beta 3 released

Posted by Maturion on Jun 29, 2009 at 4:32pm - 6 Comments
Russian Dreamcast coder SWAT stopped by in our forums and informed us that he has updated his operating system for Dreamcast, DreamShell. This time a lot of new features have been added. The current release is Beta 3.

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Below is his changelog:

Quote:
- File System SD Card is now exempt from the limit of 8.3, you can use long file names and file names in Russian. And the library itself to work with the FAT has been updated.
- File Manager is updated. Added new features work with files (archiving, extracting, renaming), and also supported more formats to open or load files, if necessary, load the appropriate module.
- Updated DreamShell desktop. Added icon for the console.
- Fixed modules mp3 and ogg, now when loaded the console commands appear to play these formats, as well as their support is implemented in the file manager.
- Added a module from the VC/DC 0.2, but it is not yet working correctly, it's hoped in time for release, still need to defer to the next.
- Added commands gzip and bzip2 for work with archives.
- The cursor in the GUI can now be changed at any time.
- Add new events in the xml <body> - "onopen", "onclose", "onunload".
- Path in xml can now be relative. And as well as the possibility to set the working directory for DreamShell.
- Now DreamShell can be loaded directly from SD card using the "DreamShell from SD Loader".
- Added module "sdiso". When his loaded, added the command in the console "sdiso", which can run ISO images from SD cards, as this module is built into the file manager so you can start clicking on the ISO image file.
- Some minor bug corrections and code optimization. New and modified some of the old API functions.


Below are the downloads:
DreamShell 4.0 Beta 3 (CDI Image)
DreamShell 4.0 Beta 3 (From SD Loader)
DreamShell on PC Loader v1.3
DreamShell 4.0 Beta 3 (Module SDK)
DreamShell 4.0 Beta 3 (Docs)

Official Website: http://www.dc-swat.net.ru/news/13/

Don't forget to give him feedback and tell him much you like DreamShell via comments!

Retrieving lost downloads

Posted by emptythought on Jun 29, 2009 at 1:51pm - 3 Comments

Greetings' all!

In mid September my site was hacked and lost all the files in my 'download' folder. If anyone has any of the following original files please let me know.

checker_204_src.zip
checkerc-01-win32.zip
checkerc-01-linux.gz
checkerc-01-src.zip
dctoolgui_203.zip
dctoolgui_203_src.zip
vmiwriter_105.zip
vmiwriter_105_src.zip

Thank you.

SEGA-DC.DE relaunched

Posted by Maturion on Jun 13, 2009 at 9:22am - 4 Comments

Today I and the other staff members of SEGA-DC.DE decided to open our new site for the public. SEGA-DC.DE is the biggest German Dreamcast website, and probarbly the biggest non-english site only second to Dreamcast.es. Our new site is using a MediaWiki and has more than 520 articles - more than the double number of articles of this site and probarbly even bigger than Dreamcast-Scene. You can find reviews, tutorials, interviews, homebrew and much more on our site.

We also have an exclusive interview with the creators of DUX which could be translated to English if there's enough demand for it.

Check it out: http://www.sega-dc.de/

DUX: See You On Dreamcast In Seven Days !

Posted by Christuserloeser on Jun 10, 2009 at 7:11am - 0 Comments

via http://www.blog.hucast.net/

To release DUX REG and DU LE of the game to the same time, the release is now 17th June for both editions.

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Dynamite Dreams Still In Active Development

Posted by Christuserloeser on Jun 10, 2009 at 7:09am - 0 Comments
via SegaXtreme.net

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Quote:
While searching for some information on the project I contacted one of the authors and thought I would share what I learned. It is still in active development. Multiplay gameplay works "pretty well" and they are working on single player as well as the new website.


Here's the game's trailer in case you've missed it: http://www.youtube.com/watch?v=kFtIxc-Ms9Y

Elysian Shadows Revolution: Episode 1

Posted by Christuserloeser on Jun 10, 2009 at 6:31am - 1 Comments
GyroVorbis posted an update on Elysian Shadows, a homebrew 2D RPG, for Dreamcast and PC:

Quote:
You are probably asking yourself "What the hell happened here!??" Good. After more drama than an episode of LOST, Marcel (Level Editor) and Cypher (Music) have both quit the team (good riddance). Kendall (Engine), Pritam (Concepts/Pixel Art), and Thomas (Music) have all joined the party. We're back, and we're pissed.

First of all, this is not "The Adventures in Game Development Chapter 17." With all of the new blood on the team, we're determined to break new ground in computer science, engineering, art, music, and software development. We would like to concentrate on the development of Elysian Shadows rather than the development of a generic engine and editor as AiGD did. We are also trying to show the entire development process INCLUDING areas such as art and music from team members who aren't even in the same country.

Marcel (and his level editor) have been replaced by Alex (MarauderIIC). He began writing a new level editor from scratch a few weeks ago. It is being written in C# and has shown a significant amount of progress in a very short amount of time.

Kendall and Falco have ripped the entire ES Engine to shreds and have started a rewrite in order to accomodate a plethora of newly planned features for ES (rigid body physics and PSP port to name two). Kendall is currently working at a higher level on the engine itself. Falco is working at a lower level to create a multiplatform library "libGyro" capable of powering Elysian Shadows on the PC, Sega Dreamcast, and Sony Playstation Portable.

Pritam has been working his ass off to create concepts for every party member based on our storyline. It's a tough job, and just one character has taken dozens of iterations to tweak to perfection. Once the character concepts are complete, sprite creation can commence.

Thomas, our newest recruit, has been working on sound and audio production for a couple of weeks now. After presenting us with a demo that literally blew us away, we knew that we wanted him. He has been experimenting with fusing different kinds of sounds including orchestra, electronica, and elements of rock to create a unique atmosphere for Elysian Shadows.


Part 1 - http://www.youtube.com/watch?v=mGx8Z-1iYvs

Part 2 - http://www.youtube.com/watch?v=ZFspJoMiNRc

Part 3 - http://www.youtube.com/watch?v=Cz5hjVbmR9U

Last Hope: Pink Bullets for Dreamcast available for preorder

Posted by Christuserloeser on Jun 01, 2009 at 2:01pm - 8 Comments
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This edition features improved on screen visibility in comparison to its 1st print. That and various other features make the game less hard to allow a more accessible gameplay experience. It comes with DVD casing and enhanced 12 page manual.

Last Hope: Pink Bullets Features:

  • Six credits and instant respawn during one credit
  • Higher ship speed from beginning
  • Five difficulty settings
  • Overall less hard difficulty
  • Altered stage color theme for higher visibility
  • Pink enemy bullets


You can (pre)order the game here: http://www.shop.hucast.net

IberDC ports: Card games and more

Posted by Juan on May 31, 2009 at 10:21pm - 0 Comments

Indiket has ported some games:

Videopoker 2: A SDL poker machine simulator
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BlackJack: An Allegro port, specially recommended by Indiket
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Patolli 1.0: This is an aztec board game written in C and using SDL libraries
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Get them at Dreamcast.es

DreamShell 4 Public Beta test

Posted by Maturion on May 30, 2009 at 9:59am - 0 Comments

Russian Dreamcast Developer SWAT invited us to beta-test DreamShell 4, the newest version of his shell application for the Dreamcast. He also told us that he'll only release a stable version if there's enough interest in the beta. So what are you waiting for? Try it out!

You can download the DreamShell 4 beta at http://www.dc-swat.net.ru/ds/download/ .

DUX ready for release & shipping in June !

Posted by Christuserloeser on May 20, 2009 at 10:17am - 4 Comments
via http://www.blog.hucast.net/

Quote:
DUX is now done. Producing and releasing this game can take about two weeks.

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All pre-orders getting a small sticker as a bonus, and all pre-orders that get an poster are also getting the standalone OST as a bonus. Btw, on the Original Soundtrack that comes with the LE you can find an exlusive outtake tune and also three re-arranges from the Obvious Soundtrack.

Thanks for your patience.



You can order the game here: http://www.hucast.net/shop/catalog/browse



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